When I started working on Grog a couple of years ago it was just my personal nod to the giants of our roguelike genre, especially the initial Rogue game. I had the chance to play it on an original PDP-11 and this was a marvelous experience: The raw joy of living through a great game, unfettered by technical marvels. Plain, simple, powerful.
As a kind of joke I invented the term “groglike” because Grog posed the question of why rogues had become a central trope of the genre despite most of the early roguelike games totally centered on warriors and combat. Therefore the term “grog” (for seasoned fighter) seemed a lot more appropriate to me and I imagined a parallel world or timeline in which groglike games had become the main stream instead of roguelikes.
All that was more of an inside joke I told myself.
But now there is a second groglike game: We have Grog at Home. And I love it! Go and play it and support the author!


And let’s build more groglike games 🙂 !
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